Interatividade: cores di texto em randoms azuis e ao clicar no rato o rosto muda de expressão. void setup () {size (500, 500);background (#FCDB7D);//quadradinhos fundoint n = 10;int spacing = width / n; int j = 0;while (j < n) {int i = 0;while (i < n) {fill (#F492F5);stroke (#F492F5);square (10 + (i* spacing), 10 + ( j * spacing), 30);i = i +1;}j = j + 1;}} void draw () { frameRate(4);//textoPFont title_font = loadFont (“AvenirNextCondensed-BoldItalic-48.vlw”);textFont(title_font);textAlign (CENTER);fill (random(100),random(100),random(255));textAlign(CENTER);text(“PROOOCESSING”, 250, 200);text(“PROOOCESSING”, 250, 260);text(“PROOOCESSING”, 250, 320); //rostinhonoStroke();fill (#7703FF);ellipse(250, 400, 50, 50); //boca felizfill(#FCDB7D);arc (250, 408, 15, 15, 0, PI); //olhocircle(240,395,7);circle(260,395,7); if(mousePressed){ … Continuar a ler Processing III